Hello, I am new to Renewal and Fourth Classes but have always enjoyed PvP, so I'm glad we've added it to this server :') I wanted to give some suggestions but would want people's input since I'm not too experienced with 4ths.
These are PvP-focused suggestions that should only impact PvP
- Reduce the damage by 99.5 - 99.9%. Currently, it's whoever gets first cast that will win since the damage is so much higher than the HP. Doesn't have to be the final number but just a temporary one to see from there.
- Flatten the amplication from large buffs in PvP E.g. Intense Telekenesis. I think this would help with balancing so that we're not balancing for both the highs and lows of skills that get buffed by it.
- Probably reduce the effectiveness of some mvp cards. Kind of similar to the above, cards like Gioia and Aquila would be v difficult to balance around. But MvP cards are rare, so it might be fine to have them as is for now.
- Enable Costumes in PvP and WoE :')
- Create a separate TE PvP room.
- Have a Last warp for the PvP NPC.
- Add a PvP tag to the forums and PvP channel to the discord.