Muh Have you always wanted a small gm that follows you everywhere? Instances/Dungeons/Quests Horror Toy Factory: • 💡removed character locking when talking to Workers • monsters should no longer spawn in the middle room 💡increased the number of Bath Administrators to 10 in ba_bath Werner Laboratory (YSF): buffs will not be removed before fighting YSF anymore Items/Item handling 💡reduced weight of Red/Yellow/White/Blue Syrup fixed Beam Claymore-OSAD's size dmg bonus fixed preview error on Costume Fluttering Butterfly fixed Isis & Little Isis Pet bonus fixed Einbech Weapon/Acc combo to provide correct fixed cast reduction bonus fixed / reverted more headgear's looks fixed items which increased movement speed higher than intended: • Hasty Shadow Set • Airship Set • Felock Set fixed some item descriptions fixed Reload Shadow Set's ACD Bonus NPC 💡added a loop to Illusion Gears Enchant NPC so it doesn't break the dialogue after each reroll Eden Group Equipment NPCs should treat Spirit Handlers just like Summoners now 💡Item Reformer now sells MVP Equip Refine Hammer which can be used for MVP-Card-Combo-Equipments 💡added Tool Dealer to Ice Castle 💡added Healer to Ice Castle near the Incineration Furnace 💡 Wandering Mind (Bio 5 enchanter) is now more clear about which enchant is which fixed safe enchant zeny cost for OGHCM headgears from 4->5 (it was lower than intended) fixed TossIt listing items twice Special Fashion Shop: Category 3 added PVP Warper: • added GVG Reduction to FFA modes • added WoE TE-like PVP rooms • costumes are allowed now in PVP rooms (not WoE TE itself) Dus the Smith's maximum Blacksmith's Blessing supply increased to 1000 Donation Shop added Costume Chibi Icecold added Costume Timeless Egg added Costume Braid Headband Egg switched July Costume Egg to August Costume Egg Skills fixed Madogear's effect on weight to apply/vanish immediatly fixed All in the Sky to scale with base level fixed Intense Telekinesis buff to act as final multiplier for ghost element magic skills fixed all buffs from AP-consuming skills to no longer be dispellable fixed Dilectio Heal's heal amount to depend on the caster's stats fixed Mediale Votum to be affected by heal increasing effects and Offertorium fixed Leap to no longer fail when the target cell is next to a player/monster/NPC Other @battlestats • fixed effects that fully ignore Def/Mdef to be displayed • added ignore Res/MRes Beginner Quest has been expanded to provide more guidance for newbies. (Lunos will guide you a little bit more if you want to) Monsters lose all their effect slightly delayed on death now, at the moment when they start disappearing. This results in skills like Rose Blossom to deal the aoe damage a little bit delayed and skills like Star Burst to continue dealing damage a little bit longer 💡#global is pink now @go bg is now available (there's not much yet) fixed Elemental Master's cloth color palettes 💡increased Friend List size to 100
Licht Thanks for your hard work! Can you fix Rebellion/Night Watch's cloth color palettes too? Thank you!