CannonMeat
Hello CannonMeat,
I hope you're doing well. Thank you for taking the time to share your thoughts on my 'suggestion,' and I appreciate your response.
I have a question: Why do you play Woe?
First and foremost, my intention isn't to undermine your enjoyment or disrupt your gameplay.
I've got an idea, and I wanted to share it. I don't just throw out ideas randomly; I believe it has the potential to make WoE even better in MuhRo.
Otherwise, I might keep hearing the same old stuff like this when I tried to invite my friends,
"is it active? how many guild? what? u call a low attendance a woe? what's the dev doing? no update?"
But I get where you're coming from. It'd be a bummer if my idea was accepted, and then players like you – who I totally respect – decided not to join because it felt like deja vu.
Its just that most of my contributed time experiencing a seemingly empty battlefield. And I don't want other people's time wasted like I do.
Not much else going on. Only a few liek 2 groups people fighting at warp emp. I hope that you are one of them. But if you're there, then I assume that you too enjoy that very moment. Imagine if more groups were in on it – that'd be a blast, right? That scene could be so much more exhilarating when gather all the crowd at 1 castle.
Thats the only moment where we push ourself to the limits. Oh I really miss that moment. and Fyi, am a person who like to push my upmost limit especially in siege when facing strong people like you. I like that.
That can only be happen when more people gathered here. Just one castle for all the action. That way, it's all eyes on that single important castle. We're talking about creating something that really stands out, adding more excitement, and drawing in a crowd that makes things pop.
That's the only way we could say proudly I work hard to get that castle. If those reward updated with more unique items, it will be more interesting and with that, we could make new guildies who dig the same interest. Form alliances, make a few rivals – it'd be like a real more thrilling adventure. That is how you form a strong guild. The need is there..
Don't you know?
Anyway,
You mentioned the scenario of "ruined WoE" like what happened in NovaRo. The fact that you can recall and picture that scenario vividly from NovaRo speaks volumes.
Shows how a big change can stick with you. That's the kind of impact we experience when more people participate.
Its all eyes on 1 Castle or..
"OMG THERES PPL, ENEMY.. FINALLY SOME ACTIONS!!!
IVE DEDICATED MY WHOLE TIME TO GET THIS OP RIDICULUS HARD OBTAINED GEAR TO FIGHT U.."
"OMG HOW MANY COMING!!"
"1 person...."
And ded.. Nvm.. Lets wait till finish.
and the wait begins...
Please tell me the current situation is as compelling as what you've described from the past.
So, when people ask you, "How's WoE in MuhRo?" I hope your answer will be just as cool and memorable as those woe moments that stayed with you.
Take care,