Hey there Mindless again :-)
As i noticed on different Chars, the natural SP recovery is quite low here.
I think it follows the original Formular of non-Renewal 99/50.
This is the original Renewal Formular:
var SPR = 1;
SPR += Math.floor( MAX_SP / 100 );
SPR += Math.floor( INT / 6 );
SPR = Math.floor( SPR * (1 + SPR_MOD * 0.01) );
if (INT >= 120) {
SPR += 4;
SPR += Math.floor(INT / 2 - 60);
}
It reads Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. Increase by modifiers. Finally, if INT is at least 120, +4 and another +1 for every 2 INT above 120.
I suggest the following:
var SPR = 5;
SPR += Math.floor( MAX_SP / 25 );
SPR += Math.floor( INT / 4 );
SPR = Math.floor( SPR * (1 + SPR_MOD * 0.01) );
if (INT >= 120) {
SPR += 4;
SPR += Math.floor(INT / 2 - 60);
}
Which reads Base value of 5. Then +1 for every 25 SP and +1 for every 4 INT. Increase by modifiers. Finally, if INT is at least 120, +4 and another +1 for every 2 INT above 120.
May we can discuss this topic :-)
Greetings Mindless