i would like to suggest to change the element table for holy/shadow/poison (neutral) as seen below
Holy vs holy instead of 0% --> 10% dmg
same for shadow vs shadow and posion vs poison
since everything has a 90% dmg cap (range, element and race) it would make pressure pally not completly conterable
bcs if you could go 100% range resist sinx and sniper would have a hard time as well.
wearing a holy(poison/shadow) would still heavily reduce the dmg.
I ll also throw in maybe to change the neutral vs ghost to the old behavior
of 70% instead of 90% to potentially survive an asura strike if you swap to a defense setup
(currently i don t survive one with 81% demi resist 60% neutral resist 25khp 700 def and 100res)
Regards Cannon Meat