Can we get a overhaul for drop distribution of universal endgame materials? Some examples to illustrate the case:
MVP refine hammer needs 100 Actoplasmic Stone (Only available on a dungeon that got the numbers of mobs nerfed), 65 Wicked Orbs (Available on 3 maps, 5 if you count the multifloors) and 30 Black Jewel (Available on the 7 differents maps of Biosphere). In this case, the item that we need the most of is confined to a single map and the one we need less have 7 maps
Similar case with upgrade stones. We can drop all of them inside the Biosphere, but only the Weapon one has a map with increased chance (Mjolnir Underground Cave). Could have a endgame map each for the Accessory and Armor with a the same drops as Mjolnir?