Not only it is really confusing visually, especially if there are multiple people using the same candy / scrolls.
This scroll is one of the typical kRO stuff that by design always so detached from "Balance", as we all know it.
- 30% Ranged
- 2ASPD, HIT +10
- MATK +50
- MaxSP +20%
- HIT +10, FLEE +20
- MaxHP +20%
- Restoration with Pumpkin +2000%
The problems:
- Ranged build get +30% Ranged Damage, but Magic build gets MATK +50
- MaxHP +20% seems somewhat okay on paper especially for tank build, but HP based class like Sura's Tiger Cannon build got their damage increased because of this as well, while Tiger Cannon is already one of the hardest hitting skill in the scene, even without the candy.
- Maybe someone notice another problem that come with this scroll / candy?
Possible Solution:
- Balance everything around the scrolls / candies, a.k.a if a DPS build not using this, they are griefing their teammate.
- Completely disable them.
I personally think disabling them would be the best choice, so people are not "forced" to use this and the GvG would be way cleaner visually as well, instead of seeing random mobs in PvP scene.