New dungeon, new equipment (craft it or upgrade old ones).
And a quick reminder of the different Refinement Mechanics for Level 5 Weapons and Level 2 Armors as well as the available Grade Enhancing.
Instances/Dungeons/Quests:
- Bioresearch Laboratory
• Nameless Swordsman no longer drops Ancient Hero's Boots Remodeling Cube and Ancient Hero's Weapon Modification Cube
• Nameless Swordsman now drops Patent Ancient Hero's Cube and Modified Hero's Weapon Refine Hammer
- Nightmare Biolabs
• adjusted monster spawn counts to be balanced
- Friday
• fixed difficulty selection to not start normal mode when choosing option 1
- added new Dungeon Varmundt's Biosphere
- Illusion Dungeons:
• Level 4 Weapons will now always drop with 4 line options
• Enchanting Level 4 Weapons with enchant stones will always give 4 line options. The values are the same now as for dropped weapon's enchants
Items/Item handling:
- Gray Abrasive(Physical/Magic/Ranged) can be used to enchant the AD versions of the Thanos Weapons
- fixed some item descriptions
- added new enchant prefixes
- Hero's Enchantment Ticket and Hero's Badge have been added as loot to Bio3/4 MVPs
- removed Kobold Card from Mystical Card Album
- Enchanting Class Shadow Gear with Class Shadow Boxes will no longer give you random parts back (price of boxes has been increased)
- fixed Temporal Stat Boots (slotted) to be wearable by all classes
- Umbala Spirit is now tradable
NPC:
- Doil (Instance Coin Exchanger):
• no longer sells Ancient Hero's Boots Remodeling Cube and Ancient Hero's Weapon Modification Cube
• now sells Patent Ancient Hero's Cube
• now sells Modified Hero's Weapon Refine Hammer
• now sells Sealed Temporal Circlet
- Warper:
• fixed Heart Hunter War Base coloring
• added Varmundt's Biosphere to Varmund Dungeons
• added Equip Enhancement to Special Areas
- Kafra: fixed Geffen Save Point Position
- Daily Hunts:
• added Varmundt's Biosphere Daily Quests
- fixed Garm (Grade Enhancer) to accept lvl 2 Armors
- RS26 (Illusion 17.1 Enchanting) now accepts correct Modules for Accessory (left).
- Clan NPCs moved in to the Main Office Floor 2
Grade Enhancer Room
- this area is now called Equipment Enhancing
- another refiner and refine material seller moved in
- Item Reform NPC moved in
- Item Enchanter NPC moved in - this will be used for most upcoming item enchantings. For now you can enchant:
• Hero's Boots-LT
• Heroic Badge
• Varmund Rune Equipment (upgraded)
Skills:
- Guild Storage Expansion now gives 130 storage slots per level
Other:
- fixed Res applying twice
- adjusted pet capture rate to have less base level influence
- new @go location Eqipment Enhancement, keywords: 50, reform, enchant, grade, reform
- fixed an issue with scripted extra loot not working if not in party
Hotfixes (have been applied earlier):
- fixed pet capture rate
- fixed Super Novice Ext. base exp gain
- fixed an item in the May Costume Egg
- fixed Experience Shadow Gear Box price