Last week of january, last week of all the xmas themed costumes ~
Events
- fixed some issues with Event Portal
- 💡Pets will no longer be incubated upon entering event maps but will be hidden instead
- Bloody Orc Run: now has two checkpoints that will increase your rewards (even if you lose)
- Dodgeball: now increases your rewards for each kill
- Slots: Costumes in Lucky Bells Box have been changed
- Bombring (Automated): there's now more room to move
- Winter Town Defense:
• slightly increased required amount of attacks to be qualified for rewards
• if you didn't participate in defending of the town on a successful run, you will be locked out of the event for a day
Instances/Dungeons/Quests
- 💡Last Room:
• Gravity Safety Device will no longer be handed out and will no longer be required to teleport to the entrance
• Using the shortcut will now require you to have completed Last Room once (or skipped EP 15)
- Biosphere Depth 1:
• monsters will no longer use Emotions (aka. turning passive)
• monsters will no longer use Hiding
• fixed monsters to use Death Grasp less frequent
• Anolians will now use Diamond Dust
- Thor's Volcano F3: fixed some cells to no longer be accessible
Items/Item handling
- fixed Costume Dreaming Rose layering
- 💡Expedition Prize Box will no longer contain lvl 1+2 Essences, but level 3 only
- fixed Costume Moon and Stars position
- fixed Boots of Good and Evil Refine Hammer to accept carded items
- fixed Einbech Weapon + Safety Pendant B combo to reduce magical damage from all size enemies (was reducing physical damage)
- 💡 MVP Cards are now prefixed with "[MVP]" in their name
- fixed mixed up Zelunium / Ore images
- fixed various garment layer issues on almost all classes (e.g. when sitting, attacking, walking, etc.)
NPC
- Sorcerer Pudding (Bio Weapon / Armor Enchantment):
• fixed so duplicate equipments can no longer be mixed up after enchanting
• 💡removed all low rolls of possible enchants
- Bio 5 Headgear Enchanter:
• fixed so duplicate equipments can no longer be mixed up after enchanting
- 💡Doil now sells Expedition Prize Boxes
- 💡Beelzebub will now spawn in its real form in Cursed Abbey and Endless Tower
- fixed Verdant Cornus to no longer user Reflect Shield
- 💡Healer will now remove Steel Body
- 💡Floating Book: can now craft Genealogy of Flame/Thunder/Ice/Earth God
Skills
- fixed Crystal Impact area size for Skill Level 1
- fixed Shield Shooting area size for Skill Levels 1-2
- fixed Gloomy Shyness:
• Cooldown is now 60 seconds (was 10)
• no longer reduces Flee / Attack Speed
• no longer interacts with other songs (cancelling / being cancelled)
- fixed missing status Icons for: Poison, Curse, Silence, Confusion, Blind, Deadly Poison
- fixed Mystical Amplification fixed casting time to be irreducible (except by Sacrament)
- fixed Pyrexia to add 15% to base value of skills (was affecting normal attacks only)
- fixed Shadow Warrior to no longer vanish when being attacked
- updated White Imprison success chance and duration resistance (this might require another update):
• chance is 40% + 10% x Skill Level vs monsters; 20% + 10% x Skill Level vs players
• duration resistance is 1 second per 20 VIT and 20 LUK for monsters; 1 second per 20 STR for players
PvP / GvG
- 💡additional information will now be displayed if you kill a player and if you get killed by a player
- 💡Diamond Dust Cooldown can no longer be reduced below 4 seconds
- 💡Gate of Hell: damage increase and spirit sphere cost increase have been reverted to its original state
Note: In the most recent update, we have further emphasized Sura's snap-in, snap-out gameplay, a direction that we are not entirely satisfied with. We believe that different skills should cater to various playstyles. We will continue to assess/monitor the performance of this skill.
- WoE SE:
• 💡HP of Barricades and Guardian Stones have been reduced by 50%
• reverted Gloomy Shyness duration to its original duration
- WoE TE:
• 💡Skill Damage Reduction is now 60% (from 50%)
- Battlegrounds
• 💡Gloomy Shyness Cooldown and Debuff duration are now both 20 seconds
• 💡Rewards for all modes have been increased
• 💡@voteskip command has been added (10min CD), after 4 voters BG will rotate
- Conquest: fixed every 7th conquest to no longer be broken
- Rush: temporarily deactivated
- Telma updated:
• added Archer Shop
• added Doram Shop
• added some general items (Authoritative Badge, Panacea, Cure Free, Light Concentration, Enrich Celermine
• added Points to Mage Shop
• added Magic Mushroom and Paint to Thief Shop
• added Mandragora Flowerpot and Alcohol to Merchant Shop
- added a new (War Badge) Vending Machine @go bg containing some non-bg bound items
Other
- base leveling curve is now less increasing for levels 1-99, especially from 80 to 99
- base leveling curve is now less increasing for levels 175-200
- job leveling curve is now less increasing for all levels for all jobs
- fixed job lvl bonus for Shadow Cross, Abyss Chaser, Elemental Master for Job Levels 51-55
- added new command @lockjob which will toggle the Job Changer to not offer Job Changes for your character
Special Channels (Discord <=> Ingame)
- #pvp channel has been added (linked to MuhRO PVP discord) - you can configure to not join the channel at Channel NPC in main office
💡= community suggestion