Will we see more bolts now?
๐Events
๐ฉGMs/EMs can no longer win in Bloody Orc Run
๐Instances/Dungeons/Quests
๐ก Traning Room: added option to spawn Emperium
๐ Alice Twisted Madess (Hard): fixed a bug that would allow to summon multiple Enraged Jabberwocky
๐ Fixed Rookie at the end of Episode 17.1 (two Rookies were overlapping)
๐Items/Item handling
๐ Fixed Silk Robe to be wearable by Swordsmen
๐ Paradise Bow can now be worn by Hunter/Bard/Dancer
๐คNPC
๐ Point Shop: added "Wished Costumes" category
๐ Fixed Gomer (Pile Bunker) to take 200 Steel
๐ Mass Charleston (Verus Exchange) now offers socketed versions of Upgrade Part - Plate and Supplement Part STR
๐ฎ Skills
๐ก Added The Old Expanding Animation On Character When Casting The Skill "Gate Of Hell"
๐ Fixed Homunculus Skill Tree: Pre-Evolution Skills Now Can Be Skilled After Evolution
๐ฉ Increased Abracadabra's chance to change monsters into MVPs (not as high as during Lunar Event)
๐ Fixed Quagmire to no longer remove Crazy Uproar
๐ Fixed Asura Strike: bonus damage (irreducible part) will no longer mulitply with the skill's base scaling
๐ฆ During the effect of a devotion, all on-hit effects are now triggered for the caster of the devotion and no longer for the individual targets of the devotion. (e.g. Bear's Power, Mad bunny's Magic Mirror)
๐ Dragon Knight
- Servant Weapon
๐ฉ Skill Cooldown Reduced From 150 Seconds To 60 Seconds At Level 5.
๐ฉ Base Damage Per Hit Increased From 2500% ATK To 4850% ATK At Level 5.
๐ฆ Attack Count Increased From 2 To 3.
๐ Fixed Weapon Attack Trigger Chance To Be 25% (Was 35%) At Level 5.
- Madness Crusher
๐ฉ Base Damage Increased From 8350% ATK To 20000% ATK At Level 5.
- Storm Slash
๐ฉ Base Damage Per Hit Increased From 2200% ATK To 4050% ATK At Level 5.
- Hack And Slasher
๐ฉ Base Damage Per Hit Increased From 7700% ATK To 8550% ATK At Level 10.
- Dragonic Breath
๐ฉ Doubled Maxhp / Maxsp Factor
๐ ๏ธ Meister
- Axe Stomp
๐ฅ After Cast Delay Increased From 0.25 Seconds To 0.7 Seconds At Level 5.
๐ฉ Base Damage Per Hit Increased From 5150% ATK To 6200% ATK At Level 5.
- Mighty Smash
๐ฅ After Cast Delay Increased From 0.25 Seconds To 0.7 Seconds At Level 10.
๐ฉ Base Damage Per Hit Increased From 1825% ATK/1850% ATK With Axe Stomp To 2480% ATK/2500% ATK With Axe Stomp At Level 10.
- Spark Blaster
๐ฉ Base Damage Per Hit Increased From 9250% ATK To 14600% ATK At Level 10.
- Triple Laser
๐ฉ Base Damage Per Hit Increased From 5050% ATK To 6400% ATK At Level 5.
- Rush Quake
๐ฆ Rush Effect Changed To No Longer Be Affected By Dispel And Clearance Effects.
โ๏ธ Shadow Cross
- Savage Impact
๐ฉ Base Damage Per Hit Increased From 900% ATK/1100% ATK With Shadow Exceed To 1050% ATK/1250% ATK With Shadow Exceed At Level 10.
- Shadow Stab
๐ฆ Attack Count Unified From 2 Attacks/3 Attacks With Cloaked Exiled To 3 Attacks Regardless Of Whether You Are Cloaked Exiled Or Not.
๐ฉ Base Damage Per Hit Increased From 1750% ATK/2000% ATK With Cloaked Exiled To 2750% ATK/3250% ATK With Cloaked Exiled At Level 5.
- Eternal Slash
๐ฆ Attack Counter Status Changed To No Longer Be Affected By Dispel And Clearance Effects.
๐ฉ Base Damage Per Hit Increased From 1325% ATK/1825% ATK With Shadow Exiled To 1500% ATK/2100% ATK With Shadow Exiled At Level 5.
โ๏ธ Arc Mage
- Climax
๐ฉ Ap Cost Reduced From 150 To 125.
๐ฉ Skill Cooldown Reduced From 300 Seconds To 60 Seconds.
- Floral Flare Road
๐ฅ After Cast Delay Increased From 0.25 Seconds To 0.75 Seconds At Level 5.
- Tornado Storm
๐ฅ After Cast Delay Increased From 0.25 Seconds To 0.75 Seconds At Level 5.
- Strantum Tremor
๐ฅ After Cast Delay Increased From 0.25 Seconds To 0.75 Seconds At Level 5.
- Rain Of Crystal
๐ฅ After Cast Delay Increased From 0.25 Seconds To 0.75 Seconds At Level 5.
- Crimson Arrow
๐ฉ Base Damage Increased From 1750% MATK/3500% MATK To 2000% MATK/3750% MATK At Level 5.
- Storm Cannon
๐ฉ Base Damage Increased From 6000% MATK/7500% MATK With Climax To 7750% MATK/9250% MATK With Climax At Level 5.
- Rock Down
๐ฉ Base Damage Increased From 6000% MATK/7500% MATK With Climax To 7750% MATK/9250% MATK With Climax At Level 5.
- Frozen Slash
๐ฉ Base Damage Increased From 4900% MATK/6800% MATK With Climax To 5200% MATK/7100% MATK With Climax At Level 5.
- Mystery Illusion
๐ฅ After Cast Delay Increased From 0.5 Seconds To 0.75 Seconds At Level 5.
- All Bloom
๐ฅ After Cast Delay Increased From 0.5 Seconds To 1 Second At Level 5.
- Violent Quake
๐ฅ After Cast Delay Increased From 0.5 Seconds To 1 Second At Level 5.
- Soul Vulcan Strike
๐ฉ Base Damage Per Hit Increased From 1250% MATK To 1500% MATK At Level 5.
- Astral Strike
๐ฅ After Cast Delay Increased From 0.5 Seconds To 1 Second At Level 10.
โ๏ธ Cardinal
- Framen
๐ฉ Base Damage Increased From 4750+(Fidus Animus Lv X25)% MATK/5250+(Fidus Animus Lv X25)% MATK When Demon/Undead To 6500+(Fidus Animus Lv X 25)% MATK/6750+(Fidus Animus Lv X 25)% MATK When Demon/Undead At Level 5.
- Pneumaticus Procella
๐ฉ Ap Cost Reduced From 30 To 20.
๐ฆ Attack Attribute Changed From Holy To Neutral.
๐ฅ After Cast Delay Increased From 0 Seconds To 0.5 Seconds.
๐ฆ Effect Sound Has Been Changed.
๐น Windhawk
- Gale Storm
๐ฉ Skill Cooldown Reduced From 1.2 Seconds To 0.7 Seconds.
๐ฉ Base Damage Increased From 10000% ATK To 13500% ATK At Level 10.
- Crescive Bolt
๐ฉ Base Damage Increased From 9400% ATK To 13500% ATK At Level 10.
๐ฉ In-Place Damage Bonus Percentage Increased From 10% Per Cast (Max. 3 X 10% = 30%) To 20% Per Cast (Max. 3 X 20% = 60%).
๐ฆ Effect Sound Has Been Changed.
- Calamity Gale
๐ฉ Ap Cost Reduced From 200 To 125.
๐ฉ Skill Cooldown Reduced From 180 Seconds To 60 Seconds.
๐ก๏ธ Imperial Guard
- Attack Stance
๐ฉ Fixed Cast Reduced From 1 Second To 0.5 Seconds.
๐ฉ The 1 Second Of Variable Casting Time Has Been Removed.
๐ฆ Changed To No Longer Be Affected By Dispel And Clearance Effects.
- Guard Stance
๐ฉ Fixed Cast Reduced From 1 Second To 0.5 Seconds.
๐ฉ The 1 Second Of Variable Casting Time Has Been Removed.
๐ฆ Changed To No Longer Be Affected By Dispel And Clearance Effects.
- Guardian Shield
๐ฆ Changed From An Ap Restoring Skill To A 35 Ap Consuming Skill.
๐ฅ Effect Duration Reduced From 60 Seconds To 40 Seconds.
๐ฅ Skill Cooldown Increased From 15 Seconds To 25 Seconds.
๐ฉ After Cast Delay Reduced From 1 Second To 0.3 Seconds.
๐ฅ Maxhp Default Value Calculation Percentage Reduced From 50% To 30%.
๐ Added Missing Base Level Factor And Fixed Sta Trait Factor. (This Makes The Shield Significantly Stronger!)
๐ฅFinal Durability Percentage Based On Skill Level Reduced From 250% To 125% At Level 5.
- Cross Rain
๐ฉ Ap Recovery Increased From 4 To 6.
๐ฉ Base Damage Per Hit Increased To 3200+(Spear & Sword Mastery Lv X 100)% MATK/4500+(Spear & Sword Mastery Lv X 150)% MATK With Holy Shield To 4500+(Spear & Sword Mastery Lv X 100)% MATK/6500+(Spear & Sword Mastery Lv X 150)% MATK With Holy Shield At Level 10.
- Holy Shield
๐ฆ Changed To No Longer Be Affected By Dispel And Clearance Effects.
- Shield Shooting
๐ฉ Ap Recovery Increased From 3 To 5.
๐ฉ Base Damage Increased From 14900+(Shield Mastery Lv X 250)% ATK To 18500+(Shield Mastery Lv X 750)% ATK At Level 5.
๐ฉ Additional Damage Multiplier Based On Shield Refine Increased From 4 To 100.
๐ฉ Damage Bonus From Pow Trait Increased From 7 To 10.
- Overslash
๐ฉ Ap Recovery Increased From 3 To 5.
๐ฉ Base Damage Per Hit Increased From 1600+(Spear & Sword Mastery Lv X 250)% ATK To 2200+(Spear & Sword Mastery Lv X 500)% ATK At Level 10.
- Judgment Cross
๐ฆ Attack Attribute Changed From Holy To Neutral.
๐งฌ Biolo
- Explosive Powder
๐ฉ Base Damage Per Hit Increased From 3150% ATK/3650% ATK With Research Report To 3750% ATK/4250% ATK With Research Report At Level 5.
๐ญ Abyss Chaser
- Abyss Slayer
๐ฉ Ap Cost Reduced From 150 To 120.
- Omega Abyss Strike
๐ฉ Skill Cooldown Reduced From 3 Seconds To 0.7 Seconds.
๐ฉ Ap Cost Reduced From 15 To 10.
๐ฆ Attack Attribute Changed From Neutral To Fire.
๐ฉ Base Damage Increased From 22000% MATK/23500% MATK When Angel/Demon To 26500% MATK/28500% MATK When Angel/Demon At Level 10.
- Abyss Dagger
๐ฉ Base Damage Per Hit Increased From 4600% ATK To 7350% ATK At Level 5.
- Deft Stab
๐ฉ Base Damage Per Hit Increased From 3750% ATK To 6200% ATK At Level 10.
๐ฉ Pow Trait Damage Bonus Percentage Increased From 5 To 7.
- From The Abyss
๐ฉ Skill Cooldown Reduced From 60 Seconds To 30 Seconds.
๐ฆ Attack Count Increased From 2 To 5.
๐ฉ Base Damage Per Hit Increased From 2600% MATK To 3400% MATK At Level 5.
๐ฉ Abyssal Sphere Attack Trigger Chance Increased From 15% To 25% At Level 5.
- Abyss Square
๐ฉ Base Damage Per Hit Increased From 2850+(Magic Sword Mastery Lv X 100)% MATK To 3750+(Magic Sword Mastery Lv X 200)% MATK At Level 5.
- Chain Reaction Shot
๐ฉ Base Secondary Damage Increased From 12350% ATK To 13550% ATK At Level 5.
- Frenzy Shot
๐ฉ Ap Recovery Increased From 1 To 3.
๐ฉ Base Damage Per Hit Increased From 6150% ATK To 8250% ATK At Level 10.
๐ช๏ธ Elemental Master
- Summon Elemental Ardor
๐ฉ Skill Cooldown Reduced From 900 Seconds To 60 Seconds.
๐ฉ Passive Mode: Flame Technique's "Fire Bolt" Damage Modifier Increased From 100% To 400%.
- Summon Elemental Deluvio
๐ฉ Skill Cooldown Reduced From 900 Seconds To 60 Seconds.
๐ฉ Passive Mode: Cold Force's "Cold Bolt" Damage Modifier Increased From 100% To 400%.
- Summon Elemental Prochella
๐ฉ Skill Cooldown Reduced From 900 Seconds To 60 Seconds.
๐ฉ Passive Mode: Grace Breeze's "Lightning Bolt" Damage Modifier Increased From 100% To 400%.
- Summon Elemental Theremotus
๐ฉ Skill Cooldown Reduced From 900 Seconds To 60 Seconds.
๐ฉ Passive Mode: Earth Care's "Earth Spike" Damage Modifier Increased From 80% To 800%.
- Summon Elemental Serpentfense
๐ฉ Skill Cooldown Reduced From 900 Seconds To 60 Seconds.
๐ฉ Passive Mode: Deep Poisoning's "Cloud Kill" Damage Modifier Increased From 50% To 1500%.
- Conflagration
๐ฅ After Cast Delay Increased From 0.5 Seconds To 0.7 Seconds.
๐ฉ Base Damage Per Hit Increased From 3750% MATK/5750% MATK With Elemental To 6200% MATK/7200% MATK With Elemental At Level 5.
๐ฅ The Chance To Inflict Blaze On Each Hit Is Reduced From 60% To 3% At Level 5.
- Diamond Storm
๐ฉ Base Damage Increased From 8150% MATK/14400% MATK With Elemental To 12500% MATK/20800% MATK With Elemental At Level 5.
๐ฅ The Chance To Inflict Rapid Cooling On Each Hit Is Reduced From 90% To 5% At Level 5.
- Lightning Land
๐ฅ After Cast Delay Increased From 0.5 Seconds To 0.7 Seconds.
๐ฉ Base Damage Per Hit Increased From 3750% MATK/5750% MATK With Elemental To 6200% MATK/7200% MATK With Elemental At Level 5.
๐ฅ The Chance To Inflict Torrent On Each Hit Is Reduced From 60% To 3% At Level 5.
- Terra Drive
๐ฉ Base Damage Increased From 8150% MATK/14400% MATK With Elemental To 12500% MATK/20800 MATK With Elemental At Level 5.
๐ฅ The Chance To Inflict Concretion On Each Hit Is Reduced From 90% To 5% At Level 5.
- Venom Swamp
๐ฅ After Cast Delay Increased From 0.5 Seconds To 0.7 Seconds.
๐ฉ Base Damage Per Hit Increased From 3750% MATK/5750% MATK With Elemental To 6200% MATK/7200% MATK With Elemental At Level 5.
๐ฅ The Chance To Inflict Severe Poison On Each Hit Is Reduced From 60% To 3% At Level 5.
- Elemental Buster
๐ฉ Ap Cost Reduced From 30 To 15.
๐ฉ Skill Cooldown Reduced From 5 Seconds To 2 Seconds.
๐ฉ Base Damage Increased From 22500% MATK/24000% MATK When Dragon/Formless To 27050% MATK/28550% MATK When Dragon/Formless At Level 10.
โ๏ธ Inquisitor
- Explosion Blaster
๐ฉ Base Damage Increased From 12000% ATK/17600% ATK With Oleum Sanctum To 13450% ATK/18200% ATK With Oleum Sanctum At Level 5.
- Third Punish
๐ฉ Skill Cooldown Reduced From 1 Second To 0.7 Seconds.
๐ฅ After Cast Delay Increased From 0 Seconds To 0.5 Seconds.
๐ฉ Base Damage Per Hit Increased From 7850% ATK To 9450% ATK At Level 5.
- Third Flame Bomb
๐ฅ After Cast Delay Increased From 0 Seconds To 0.7 Seconds.
๐ต Troubadour & Trouvรจre
- Rhythm Shooting
๐ฉ Base Damage Per Hit Increased From 3700% ATK/4550% ATK With Sonic Brand To 5300% ATK/6100% ATK With Sonic Brand At Level 5.
- Metallic Fury
๐ฉ Base Damage Increased From 13000% MATK/18000% MATK With Sonic Brand To 19250% MATK/23250% MATK With Sonic Brand At Level 5.
๐ฆ Effect Sound Has Been Changed.
๐ซ Night Watch
- Hidden Card
๐ฆ Changed To No Longer Be Affected By Dispel And Clearance Effects.
- The Vigilante At Night
๐ฉ Ap Recovery Increased From 1 To 2.
- Only One Bullet
๐ฉ Ap Recovery Increased From 1 To 2.
- Spiral Shooting
๐ฉ Ap Recovery Increased From 1 To 2.
- Magazine For One
๐ฉ Ap Recovery Increased From 1 To 2.
- Wild Fire
๐ฉ Ap Recovery Increased From 1 To 2.
๐ Shinkiro & Shiranui
- Shadow Dance
๐ฉ Base Damage Increased From 8050+(Shadow Hunting Lv X 500)% ATK To 9750+(Shadow Hunt Lv X 700)% ATK At Level 10.
- Shadow Flash
๐ฉ Base Damage Increased From 9000+(Shadow Dance Lv X 500)% ATK To 11000+(Shadow Dance Lv X 1500)% ATK At Level 10.
- Huuma Shuriken - Construct
๐ฉ Base Damage Increased From 12600+(Control Lv X 300)% ATK/15600+(Control Lv X 300)% ATK With Explosion To 18400+(Control Lv X 1000)% ATK/18400+(Control Lv X1000)% ATK With Explosion At Level 10.
๐ฉ Skill Cooldown Reduced From 1 Second To 0.7 Seconds.
- Kunai - Rotation
๐ฉ Base Damage Per Hit Increased From 4300+(Kunai - Distortionlv X 350)% ATK To 6200+(Kunai - Distortion Lv X 500)% ATK At Level 5.
- Kunai - Refraction
๐ฉ Base Damage Per Hit Increased From 3800+(Kunai - Rotation Lv X 100)% ATK To 4450+(Kunai - Rotation Lv X 100)% ATK At Level 10.
- Red Flame Cannon
๐ฉ Base Damage Increased From 10500+(Darkening Cannon Lv X 700)% MATK To 11600+(Darkeningcannon Lv X 700)% MATK At Level 10.
- Cold Blooded Cannon
๐ฉ Base Damage Increased From 8850+(Darkening Cannon Lv X 400)% MATK To 9950+(Darkening Cannon Lv X 400)% MATK At Level 10.
- Thundering Cannon
๐ฉ Base Damage Increased From 10000+(Darkening Cannon Lv X 700)% MATK To 11600+(Darkening Cannon Lv X 700)% MATK At Level 10.
- Golden Dragon Cannon
๐ฉ Base Damage Increased From 9950+(Darkening Cannon Lv X 150)% MATK To 15800+(Darkening Cannon Lv X 150)% At Level 10.
๐ Sky Emperor
- Midnight Kick
๐ฉ Base Damage Increased From 6600+(Sky Mastery Lv X25)% ATK/8800+(Sky Mastery Lv X25)% ATK With Midnight To 8300+(Sky Mastery Lv X25)% ATK/10500+(Sky Mastery Lv X25)% ATK With Midnight At Level 5.
- Dawn Break
๐ฉ Base Damage Increased From 2400+(Sky Mastery Lv X25)% ATK/3400+(Sky Mastery Lv X25)% ATK With Moonset To 4100+(Sky Mastery Lv X25)% ATK/5100+(Sky Mastery Lv X25)% ATK With Moonset At Level 5.
๐ป Soul Ascetic
- Talisman Of Blue Dragon
๐ฉ Base Damage Increased From 9100+(Talisman Mastery Lv X 75)% MATK/11600+(Talisman Mastery Lv X 75)% MATK With Four Directions To 12100+(Talisman Mastery Lv X 75)% MATK/15700+(Talisman Mastery Lv X 75)% MATK With Four Directions At Level 5.
- Talisman Of Red Phoenix
๐ฉ Base Damage Increased From 7450+(Talisman Mastery Lv X 75)% MATK/9650+(Talisman Mastery Lv X 75)% MATK With Four Directions To 8650+(Talisman Mastery Lv X 75)% MATK/10850+(Talisman Mastery Lv X 75)% MATK With Four Directions At Level 5.
โ๏ธ Hyper Novice
- Double Bowling Bash
๐ฉ Base Damage Per Hit Increased From 3200+(Tactics Lv X 30)% ATK To 4250+(Tactics Lv X 30)% ATK At Level 10.
- Shield Chain Rush
๐ฉ Base Damage Increased From 5700+(Tactics Lv X 30)% ATK To 11350+(Tactics Lv X 30)% ATK At Level 10.
- Spiral Pierce Max
๐ฉ Base Damage Increased From ((8700+Tactics Lv X 30) X Size Modifier)% ATK To ((16000+Tactics Lv X 30) X Size Modifier)% ATK At Level 10.
- Breaking Limit
๐ฉ Double Bowling Bash And Shield Chain Rush Amplification Increased From 70% To 120%.
- Hell's Drive
๐ฉ Base Damage Increased From 8500+(Sorcery Lv X 40)% MATK To 10700+(Sorcery Lv X 40)% MATK At Level 10.
๐ Spirit Handler
- Chulho Sonic Claw
๐ฉ Base Damage Increased From 12400+(Mastery Lv X 50)% ATK/15200+(Mastery Lv X 100)% ATK With Commune With Chulho To 16500+(Mastery Lv X 50)% ATK/19300+(Mastery Lv X 100)% ATK With Commune With Chulho At Level 7.
- Hyunrok Cannon
๐ฉ Base Damage Increased From 11900+(Mastery Lv X 50)% MATK/14000+(Mastery Lv X 75)% MATK With Commune With Hyunrok To 15450+(Mastery Lv X 50)% MATK/18250+(Mastery Lv X 75)% MATK With Commune With Hyunrok At Level 7.
โ๏ธ๐ก๏ธ PvP / GvG
- Woe SE/BG:
๐ฅ Comet will now deal -70% Damage (was -50%)
๐ฅ Chain Lightning will now deal -40% Damage (was -30%)
๐ฅ casting Chain Lightning on targets which are in white imprison will now fail (Chains still work)
๐ฅ Soul Expansion will now deal -50%
๐ฅ Dragon Breath (+WateR) will now deal -50% (was -30%)
- WoE TE:
๐ฉ Asura Strike will now deal +100% damage (due to a bug the skill was much stronger than intended - this change shall keep Asura Strike as a viable option)
๐ญ Other
๐ Fixed Some Ugly Textures In Prontera.
๐ Fixed Purple Textures In Ice Castle.
- Reworked Ks Protection:
โ Ks Protection Duration On Attacked Monsters Will Now Be Active For 15 (Was 60) Seconds.
โ Ks Protection Will Now Activate When Aggro-Ing A Monster For 5 Seconds.
๐ก ๏ปฟ= Community suggestion
๐ = Bug Fix