At the beginning of the map where we spawn, mobs cannot persist in that area without being phased out (despawned?)
It would be great to have that same behavior around the final portal at the end. I know at least twice now I've been [on] the portal and an orcring has spawned and killed me when I was on it - and due to the nature of how this game processes things, that means it hitting me counted before me being on the portal did. Similarly to how sometimes you [Play Dead] but you still lose your Kaho/evade because it processed their hit before it processed you being untargettable.
Thanks!