TLDR: Lots of text. 😅
New Skill: Dragonic Breath
• Deals normal long ranged physical damage to the target and surroundings.
• Can only be used when riding dragon.
• Deals additional damage depending on user's MaxHP and MaxSP.
• Affected by Hit/Flee calculation.
• Ignores physical defense.
• Damage property depends on weapon property.
• Affected by attack modifiers (such as race modifier).
• Recovers 2 AP.
• When using while under Dragonic Aura buff, increases influence of MaxHP and MaxSP in skill damage.
Hack and Slasher
• fixed to always do one type of damage (melee/ranged) depending on weapon.
• Now deals AoE damage in 2 hits.
• Increased damage from 3000%Atk to 7300%Atk per hit based on level 10.
• Increased cooldown from 0.3 seconds to 0.7 seconds.
• Reduced after cast delay from 0.5 seconds to 0.25 seconds.
• Increased SP consumption from 70 to 72 based on level 10.
• Increased factor weight of POW in skill formula from 5 to 7.
Servant Weapon
• Increased number of hit from 1 hit to 2 hits.
• Trigger chance now increases with skill level.
• Increased damage from 450%Atk to 2500%Atk per hit based on level 5.
Servant Weapon-Phantom
• Removed casting time.
• Reduced cooldown from 2 seconds to 0.5 seconds.
• Removed after cast delay.
• Increased damage from 600%Atk to 1700%Atk per hit based on level 5.
Servant Weapon-Demolition
• Reduced cooldown from 3 seconds to 0.5 seconds.
• Reduced AP recovery rate from 3 to 2.
• Increased damage from 750%Atk to 2500%Atk per hit based on level 5.
Storm Slash
• Reduced cooldown from 0.35 seconds to 0.3 seconds.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 600%Atk to 950%Atk per hit based on level 5.
• Chance to deal double damage under Giant Growth buff is now 30%.
Madness Crusher
• Increased damage from 1350%Atk to 5150%Atk based on level 5 (using level 5 weapon and weapon weight is 150).
• Increased SP consumption from 50 to 68 based on level 5.
• Increased AP recovery rate from 2 to 3.
• Increased factor weight of POW in skill formula from 5 to 7.
Vigor
• Changes bonus flat damage from +200% regardless of skill level to scaling with skill level up to +250% based on level 10.
• Increased bonus damage against demihuman and angel race monsters from 50% to 100%.
• Bonus damage only applies to normal attacks.
• Reduced AP consumption from 150 to 125.
• Increased HP consumption on each attack from 2 to 10 based on level 10.
Dragonic Aura
• Reduced after cast delay from 1 second to 0.5 seconds.
• Increased damage from 9500%/14000%(demihuman and angel race)Atk to 36500%/38000%(demihuman and angel race)Atk based on level 10.
New Skill: Explosive Powder
• Deals melee physical damage to all targets around the user.
• Doesn't need any catalyst.
• When used while under Research Report buff, increases damage and number of hit.
• Recovers 2 AP.
New Skill: Mayhemic Thorns
• Deals long ranged physical damage to the target and surrounding enemies around the target with the range up to 9x9 cells.
• Doesn't need any catalyst.
• Has a chance to trigger critical hit, the critical chance is the user's cri.
• When used while under Research Report buff, increases damage and number of hit.
• Recovers 2 AP.
Bionic Pharmacy
• The crafting materials of Icicle/Earth/Gale/Flame Acid Bottle have been changed: reduced amount of Bottle Grenade and Acid Bottle used from 5 each to 1 each, changed materials from elemental ore to elemental points.
Acidified Zone (Water)/(Fire)/(Wind)/(Ground)
• Reduced cooldown from 1 second to 0.5 seconds.
• Reduced after cast delay from 0.5 seconds to 0.15 seconds.
• Reduced SP consumption from 88 to 63 based on level 5.
• Increased number of hit from 5 hits to 7 hits.
Full Shadow Protection
• Increased duration from 60 seconds to 180 seconds base on level 4.
Research Report
• Reduced fixed casting time from 1 second to 0.5 seconds.
• Reduced cooldown from 120 seconds to 60 seconds.
• Increased duration from 60 seconds to 150 seconds.
• Fixed to reduce Acid Bottle consumption of Acidified Zone Skills by 1.
Enchant Deadly Poison
• Does no longer end upon logging out
Savage Impact
• Increased SP consumption from 55 to 72 based on level 10.
• Increased area of effect from 3 x 3 cells to 5 x 5 cells.
• Increased damage from 600%/1000%(Shadow Exceed)Atk to 900%/1100%(Shadow Exceed)Atk per hit based on level 10.
Eternal Slash
• Reduced cooldown from 0.75 seconds to 0.5 seconds.
• Changed damage from 1750% to 1325%/1825%(Shadow Exceed)Atk per hit based on level 5.
• Increased SP consumption from 40 to 60 based on level 5.
• Increased cast range from 2 cells to 3 cells.
• Reduced factor weight of POW in skill formula from 5 to 2/3(Shadow Exceed).
Impact Crater
• Reduced cooldown from 5 seconds to 1.5 seconds.
• Removed after cast delay.
• Increased SP consumption from 54 to 78 based on level 5.
• Reduced AP recovery rate from 5 to 3.
• Increased damage from 325%Atk to 400%Atk per hit based on level 5.
Shadow Stab
• Reduced SP consumption from 65 to 60 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Reduced cooldown from 1 seconds to 0.35 seconds.
• Removed 0.5 seconds after cast delay.
• Reduced damage from 3750%Atk to 1500%Atk per hit based on level 5.
Potent Venom
• Increased duration from 120 seconds to 300 seconds based on level 10.
• Reduced physical resistance ignoring from 30% to 20% based on level 10.
Fatal Shadow Claw
• Now has fixed casting time of 0.5 seconds.
• Now has variable casting time of 0.5 seconds.
• Removed 0.5 seconds after cast delay.
• Fixed to have variable AoE depending on skill level.
• Increased damage from 6500%/9500%(demihuman and dragon race)Atk to 13000%/14500%(demihuman and dragon race)Atk based on level 10.
Shadow Exceed
• Removed 1 second after cast delay.
• Reduced AP consumption from 150 to 125 based on level 10.
• Increased duration from 240 seconds to 300 seconds based on level 10.
Poisonous Smoke
• Hit interval increased from 1 second to 2 seconds.
• Sucess chance increased from 20% to 50%.
Abyss Dagger
• Increased SP consumption from 60 to 64 based on level 5.
• Increased damage from 1750%Atk to 2600%Atk per hit based on level 5.
• Increased buff duration from 10 seconds to 15 seconds on level 5.
Deft Stab
• Increased SP consumption from 55 to 62 based on level 10.
• Increased AP recovery rate from 2 to 3.
• Increased damage from 3600%Atk to 5850%Atk based on level 10.
• Increased area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
From the Abyss
• Increased number of hit from 1 hit to 2 hits.
• Increased damage from 500%Matk to 2600%Matk per hit based on level 5.
• Fixed Abyss Sphere production interval for levels below 5.
Abyss Square
• Increased AP recovery rate from 4 to 5.
• Increased damage from 2000%Matk to 3850%Matk per hit based on level 5 (Magic Sword Mastery level 10).
Chain Reaction Shot
• Reduced cooldown from 1.5 seconds to 1 second.
• Removed 0.5 seconds after cast delay.
• Reduced SP consumption from 80 to 75 based on level 5.
• Fixed primary and secondary damage to have independent AoEs.
• Increased area of effect of primary damage from 7 x 7 cells to 9 x 9 cells based on level 5.
• Increased damage from 3000%(primary)/4750%(secondary)Atk to 4250%(primary)/12350%(secondary)Atk based on level 5.
• Increased factor weight of CON in skill formula from 5 to 15.
Frenzy Shot
• Reduced SP consumption from 125 to 55 based on level 10.
• Increased damage from 3500%Atk to 4000%Atk per hit based on level 10.
Omega Abyss Strike
• Reduced cooldown from 60 seconds to 3 seconds.
• Reduced SP consumption from 150 to 125.
• Reduced AP consumption from 150 to 15.
• Increased damage from 6000%/11500%(angel and demon race)Matk to 22000%/23500%(angel and demon race)Matk based on level 10.
Floral Flare Road
• Reduced after cast delay from 0.5 seconds to 0.25 seconds.
• Increased SP consumption from 70 to 94 based on level 5.
• Increased damage from 1000%Matk to 3750%Matk per hit based on level 5.
Rain of Crystal
• Reduced after cast delay from 0.5 seconds to 0.25 seconds.
• Increased SP consumption from 80 to 100 based on level 5.
• Increased damage from 750%Matk to 3980%Matk per hit based on level 5.
Tornado Storm
• Reduced after cast delay from 0.5 seconds to 0.25 seconds.
• Increased SP consumption from 75 to 94 based on level 5.
• Increased damage from 450%Matk to 3900%Matk per hit based on level 5.
Stratum Tremor
• Reduced after cast delay from 0.5 seconds to 0.25 seconds.
• Increased SP consumption from 75 to 94 based on level 5.
• Increased damage from 1250%Matk to 3750%Matk per hit based on level 5.
Crimson Arrow
• Reduced SP consumption from 105 to 94 based on level 5.
• Increased AP recovery rate from 1 to 2.
Frozen Slash
• Cooldown is now 0.45 seconds for all levels.
• Increased SP consumption from 85 to 96 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 3000%/4250%(Climax)Matk to 4750%/6650%(Climax)Matk based on level 5.
Storm Cannon
• Reduced SP consumption from 100 to 94 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.
Rock Down
• Increased SP consumption from 85 to 92 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 3000%/4250%(Climax)Matk to 4750%/6250%(Climax)Matk based on level 5.
All Bloom
• Reduced after cast delay from 1 second to 0.5 seconds.
• Increased SP consumption from 120 to 126 based on level 5.
• Increased damage from 500%Matk to 6200%Matk per hit based on level 5.
• No longer reduce skill damage on Climax level 2.
• Increased bonus damage on Climax level 3 from 100% to 300%.
• Increased damage of additional explosion on Climax level 5 from 7000%Matk to 85000%Matk.
Crystal Impact
• Reduced cooldown from 6 seconds to 2 seconds.
• Reduced after cast delay from 1 second to 0.5 seconds.
• Fixed Crystal Impact to also deal damage while Climax lv 1 is active.
• Increased SP consumption from 120 to 132 based on level 5.
• Increased damage from 4000%/4000%(secondary)Matk to 6750%/6750%(secondary)Matk based on level 5.
Destructive Hurricane
• Reduced cooldown from 6 seconds to 2 seconds.
• Reduced after cast delay from 1 second to 0.5 seconds.
• Increased SP consumption from 120 to 132 based on level 5.
• Increased damage from 8000%Matk to 14250%Matk based on level 5.
• Increased damage of additional hit on Climax level 1 from 500%Matk to 12500%Matk.
• Increased bonus damage on Climax level 3 from 100% to 200%.
• Reduced bonus damage on Climax level 5 from 70% to 50%.
Violent Quake
• Reduced after cast delay from 1 second to 0.5 seconds.
• Increased SP consumption from 120 to 126 based on level 5.
• Increased damage from 600%Matk to 6200%Matk per hit based on level 5.
• Increased bonus damage on Climax level 3 from 100% to 200%.
Deadly Projection
• Reduced SP consumption from 120 to 90 based on level 5.
• Increased damage from 3000%Matk to 14000%Matk based on level 5.
Mystery Illusion
• Reduced after cast delay from 1 second to 0.5 seconds.
• Reduced SP consumption from 120 to 110 based on level 5.
• Increased AP recovery rate from 4 to 5.
• Increased damage from 2500%Matk to 4750%Matk per hit based on level 5.
Soul Vulcan Strike
• Reduced SP consumption from 120 to 110 based on level 5.
• Increased damage from 900%Matk to 1250%Matk per hit based on level 5.
Astral Strike
• Reduced cooldown from 60 second to 6 seconds.
• Reduced SP consumption from 150 to 130.
• Reduced AP consumption from 150 to 25.
• Increased initial damage from 5000%/11000%(undead and dragon race)Matk to 18000%/21400%(undead and dragon race)Matk based on level 10.
• Increased over time damage from 2000%Matk to 6500%Matk per hit based on level 10.
• Periodical damage no longer deals increased damage to undead and dragon race.
• Reduced skill duration from 15 seconds to 6 seconds.
Conflagration
• Increased SP consumption from 110 to 113 based on level 5.
• Increased damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
Diamond Storm
• Reduced cooldown from 2 seconds to 1 second.
• Reduced SP consumption from 100 to 96 based on level 5.
• Increased damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
• Increased factor weight of SPL in skill formula from 5/5(spirit) to 5/10(spirit).
Lightning Land
• Increased SP consumption from 95 to 110 based on level 5.
• Increased damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
Terra Drive
• Reduced cooldown from 2 seconds to 1 second.
• Reduced SP consumption from 100 to 96 based on level 5.
• Increased damage from 6250%/12250%(spirit)Matk to 8150%/14400%(spirit)Matk based on level 5.
• Increased factor weight of SPL in skill formula from 5/5(spirit) to 5/10(spirit).
Venom Swamp
• Increased SP consumption from 100 to 112 based on level 5.
• Increased damage from 2000%/4000%(spirit)Matk to 3750%/5750%(spirit)Matk per hit based on level 5.
Elemental Buster
• Reduced fixed casting time from 2 seconds to 1.5 seconds.
• Reduced cooldown from 60 seconds to 5 seconds.
• Reduced SP consumption from 150 to 140.
• Reduced AP consumption from 150 to 30.
• No longer consumes AP if no elemental is summoned.
• Increased damage from 4800%/11000%(formless and dragon race)Matk to 22500%/24000%(formless and dragon race)Matk based on level 10.
Summon Elemental Diluvio/Ardor/Procella/Serpens/Terremotus
• No longer go on cooldown if the required elemental isn't summoned.
Create Elemental Converter
• fixed Earth/Wind Converters to require the correct materials
Framen
• Increased SP consumption from 60 to 92 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Fixed to deal increased damage based on Fidus Animus level.
• Increased damage from 2750%/3500%(demon and undead race)Matk to 4250%/4750%(demon and undead race)Matk based on level 5 (Fidus Animus level 10).
Arbitrium
• Reduced cooldown from 2 seconds to 1 second.
• Reduced SP consumption from 140 to 112 based on level 10.
• Fixed to deal increased damage based on Fidus Animus level.
• Increased damage from 5000%/6500%(area damage)Matk to 11000%/13500%(area damage)Matk based on level 10 (Fidus Animus level 10).
Petitio
• Reduced cooldown from 1 second to 0.5 seconds.
• Increased SP consumption from 50 to 65 based on level 10.
• Increased AP recovery rate from 2 to 3.
• Fixed to deal increased damage based on Mace & Book Mastery level.
• Increased damage from 3200%Atk to 11500%Atk based on level 10 (Mace & Book Mastery Level 10).
Competentia
• Reduced AP consumption from 200 to 160 based on level 5.
• Increased duration from 240 seconds to 300 seconds based on level 5.
Pneumaticus Procella
• Reduced cooldown from 60 seconds to 5 seconds.
• Removed 0.5 seconds after cast delay.
• Reduced AP consumption from 150 to 30.
• Increased damage from 2030%/3050%(demon and undead race)Matk to 21180%/22750%(demon and undead race)Matk per hit based on level 10 (Fidus Animus level 10).
Effligo
• Reduced cooldown from 60 seconds to 0.5 seconds.
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 60 to 75.
• Reduced AP consumption from 100 to 12.
• Increased damage from 8080%/12150%(demon and undead race)Atk to 16580%/18150%(demon and undead race)Atk based on level 10 (Mace & Book Mastery Level 10).
• Increased factor weight of POW in skill formula from 5/5(demon and undead race) to 7/7(demon and undead race).
First Brand
• Reduced cooldown from 0.5 seconds to 0.3 seconds.
• Increased SP consumption from 50 to 62 based on level 5.
• Unified brand duration to 5 second regardless of skill level.
• Unified area of effect to 7 x 7 cells regardless of skill level.
• Increased cast range from 2 cells to 3 cells.
• Increased damage from 2250%Atk to 6000%Atk based on level 5.
Second Faith
• Reduced cooldown from 1 second to 0.7 seconds.
• Increased SP consumption from 60 to 65 based on level 5.
• Increased AP recovery rate from 1 to 4.
• Unified area of effect to 7 x 7 cells regardless of skill level.
• Increased damage from 2500%Atk to 11600%Atk based on level 5.
Second Judgement
• Reduced cooldown from 1 second to 0.7 seconds.
• Increased SP consumption from 65 to 70 based on level 5.
• Increased AP recovery rate from 2 to 4.
• Unified area of effect to 7 x 7 cells regardless of skill level.
• Increased damage from 2625%Atk to 13150%Atk based on level 5.
• Increased factor weight of POW in skill formula from 5 to 7.
Second Flame
• Reduced cooldown from 1 second to 0.7 seconds.
• Increased SP consumption from 70 to 75 based on level 5.
• Increased AP recovery rate from 3 to 4.
• Unified area of effect to 7 x 7 cells regardless of skill level.
• Increased damage from 2750%Atk to 14700%Atk based on level 5.
• Increased factor weight of POW in skill formula from 5 to 9.
Third Punish
• Reduced cooldown from 2 seconds to 1 second.
• Increased number of hit from 2 hits to 3 hits.
• Unified area of effect to 7 x 7 cells regardless of skill level.
• Increased damage from 3250%Atk to 7850%Atk per hit based on level 5.
• Increased factor weight of POW in skill formula from 5 to 10.
Third Consecration
• Reduced cooldown from 2 seconds to 1 second.
• Unified area of effect to 7 x 7 cells regardless of skill level.
• Increased damage from 3250%Atk to 3500%Atk per hit based on level 5.
• Increased factor weight of POW in skill formula from 5 to 10.
Third Flame Bomb
• Reduced cooldown from 2 seconds to 1 second.
• Unified area of effect to 7 x 7 cells regardless of skill level.
• Increased factor weight of POW in skill formula from 5 to 10.
Oleum Sanctum
• Reduced cooldown from 3 seconds to 2 seconds.
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 70 to 85 based on level 5.
• Increased damage from 2000%Atk to 10500%Atk based on level 5.
• Increased area of effect from 7 x 7 cells to 11 x 11 cells based on level 5.
Explosion Blaster
• Reduced cooldown from 5 second to 0.7 seconds.
• Reduced SP consumption from 120 to 90 based on level 5.
• Increased damage from 3250%/4250%(Oleum Sanctum)Atk to 14000%/16000%(Oleum Sanctum)Atk per hit based on level 5.
• Increased area of effect from 9 x 9 cells to 11 x 11 cells based on level 5.
• Increased factor weight of POW in skill formula from 5/5 to 15/15.
First Faith Power
• Reworked cooldown from 30150 seconds to 18060 seconds (level 15).
• Unified duration to 300 seconds regardless of skill level.
Judge
• Reworked cooldown from 30150 seconds to 18060 seconds (level 15).
• Unified duration to 300 seconds regardless of skill level.
• Changes AP consumption from 50 regardless of skill level to scaling with skill level, from 80 on level 1 down to 40 on level 5.
Third Exorcism Flame
• Reworked cooldown from 30150 seconds to 18060 seconds (level 15).
• Unified duration to 300 seconds regardless of skill level.
• Changes AP consumption from 100 regardless of skill level to scaling with skill level, from 120 on level 1 down to 60 on level 5.
Massive Flame Blaster
• Reduced cooldown from 60 seconds to 5 seconds.
• Removed 0.5 second after cast delay.
• Reduced AP consumption from 150 to 12.
• Increased damage from 8000%/11000%(demon and brute race)Atk to 21500%/23000%(demon and brute race)Atk based on level 10.
• Increased area of effect from 9 x 9 cells to 11 x 11 cells.
• Reduced factor weight of POW in skill formula from 10/10(demon and brute race) to 15/15(demon and brute race).
• Reduced duration of Massive Flame Blaster buff from 300 seconds to 150 seconds.
Ride in Lightning
• Reduced SP consumption from 80 to 45 based on level 5.
Finger Offensive
• Now hits 5 times regardless of level.
Tiger Cannon
• Fixed HP bonus in damage formula.
Shadow Hunting
• Increased SP consumption from 48 to 60 based on level 10.
• Increased AP recovery rate from 1 to 2.
Shadow Dance
• Removed variable casting time.
• Reduced cooldown from 1 second to 0.5 seconds.
• Reduced after cast delay from 0.5 seconds to 0.25 seconds.
• Increased SP consumption from 52 to 65 based on level 10.
• Increased AP recovery rate from 1 to 2.
• Reduced damage from 6500%Atk to 5900%Atk based on level 10.
Shadow Flash
• Removed 1 seconds fixed casting time.
• Removed 0.3 second variable casting time.
• Reduced cooldown from 1 second to 0.5 seconds.
• Reduced damage from 9700%Atk to 8600%Atk based on level 10.
Huuma Shuriken - Grasp
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 56 to 84 based on level 10.
• Increased AP recovery rate from 2 to 3.
Huuma Shuriken - Construct
• Increased SP consumption from 61 to 65 based on level 10.
Kunai - Distortion
• Increased SP consumption from 46 to 54 based on level 10.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 4000%Atk to 6300%Atk based on level 10.
• Increased factor weight of Kunai - Refraction skill level in skill formula from 7 to 10.
Kunai - Rotation
• Increased SP consumption from 55 to 76 based on level 5.
• Increased damage from 3300%Atk to 4300%Atk based on level 5.
• Increased factor weight of Kunai - Distortion skill level in skill formula from 7 to 70.
Kunai - Refraction
• Increased SP consumption from 50 to 76 based on level 10.
• Increased factor weight of Kunai - Rotation skill level in skill formula from 7 to 10.
Red Flame Cannon
• Reduced fixed casting time from 1.25 seconds to 1 seconds.
• Reduced variable casting time from 1.9 seconds to 1.5 seconds.
• Reduced cooldown from 1 second to 0.7 seconds.
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 62 to 92 based on level 10.
• Increased damage from 6200%Matk to 13350%Matk based on level 10.
• Increased factor weight of Darkening Cannon skill level in skill formula from 50 to 70.
Cold Blooded Cannon
• Reduced fixed casting time from 1.75 seconds to 1 seconds.
• Reduced variable casting time from 2.2 seconds to 1.5 seconds.
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 61 to 88 based on level 10.
• Increased damage from 3500%Matk to 5750%Matk based on level 10.
• Increased factor weight of Darkening Cannon skill level in skill formula from 25 to 40.
Thundering Cannon
• Reduced fixed casting time from 1.25 seconds to 1 seconds.
• Reduced variable casting time from 1.9 seconds to 1.5 seconds.
• Reduced cooldown from 1 second to 0.7 seconds.
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 62 to 92 based on level 10.
• Increased damage from 6200%Matk to 13600%Matk based on level 10.
• Increased factor weight of Darkening Cannon skill level in skill formula from 50 to 70.
Golden Dragon Cannon
• Reduced fixed casting time from 1.75 seconds to 1 seconds.
• Reduced variable casting time from 2.2 seconds to 1.5 seconds.
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 48 to 88 based on level 10.
• Increased damage from 2350%Matk to 4300%Matk based on level 10.
• Increased factor weight of Darkening Cannon skill level in skill formula from 7 to 15.
Darkening Cannon
• Reduced fixed casting time from 1.75 seconds to 1 seconds.
• Reduced variable casting time from 2.2 seconds to 1.5 seconds.
• Removed 0.5 seconds after cast delay.
• Redcued AoE from 9x9 cells to 7x7 cells based on level 10.
• Increased SP consumption from 58 to 94 based on level 10.
• Increased damage from 5400%Matk to 9950%Matk based on level 10.
Shadow - Nightmare
• Reduced cooldown from 5 seconds to 1 second.
• Reduced AP consumption from 30 to 20.
• Increased damage from 15000%Atk to 18000%Atk.
Kunai - Nightmare
• Reduced cooldown from 5 seconds to 1 second.
• Reduced AP consumption from 30 to 20.
• Increased damage from 15000%Atk to 18000%Atk.
Dark Dragon - Nightmare
• Reduced fixed casting time from 1.25 seconds to 1 seconds.
• Reduced variable casting time from 1.9 seconds to 1.5 seconds.
• Reduced cooldown from 5 seconds to 1 second.
• Reduced AP consumption from 30 to 20.
• Increased damage from 12000%Matk to 15500%Matk.
Only One Bullet
• Increased SP consumption from 38 to 55 based on level 5.
• Increased damage from 4750%(rifle)/6500%(pistol)Atk to 7550%(rifle)/8300%(pistol)Atk based on level 5.
• Increase bonus damage per aiming count from 1250% to 1750% based on level 5.
Spiral Shooting
• Increased damage from 4900%(rifle)/6000%(grenade launcher) to 9700%(rifle)/8500%(grenade launcher) based on level 5.
• Reduced bullet consumption from 10 to 6.
Magazine for One
• Reduced cooldown from 0.75 seconds to 0.5 seconds.
• Increased SP consumption from 42 to 58 based on level 5.
• Increased damage from 1700%(gatling gun)/2100%(pistol)Atk to 1950%(gatling gun)/2400%(pistol)Atk per hit based on level 5.
• Increase bonus damage per aiming count from 250% to 500% based on level 5.
• Reduced bullet consumption when equipping gatling gun from 40 to 10.
Wild Fire
• Increased damage from 8000%(shotgun)/7000%(grenade launcher)Atk to 13250%(shotgun)/12500%(grenade launcher)Atk based on level 5.
Basic Grenade
• Increased SP consumption from 55 to 60 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 5500%Atk to 5750%Atk based on level 5.
Hasty Fire in the Hole
• Increased AP recovery rate from 1 to 3.
• Increased damage from 6000%Atk to 6750%Atk per hit based on level 5.
Grenade Dropping
• Increased SP consumption from 78 to 84 based on level 5.
• Increased AP recovery rate from 1 to 5.
• Increased damage from 2750%Atk to 4800%Atk per hit based on level 5.
Mission Bombard
• Reduced cooldown from 60 seconds to 10 seconds.
• Reduced SP consumption from 150 to 100.
• Reduced AP consumption from 100 to 35.
• Increased damage from 15000%(primary)Atk to 23000%(primary)Atk based on level 10.
The Vigilante at Night
• Reduced bullet consumption from 15 to 10.
Soul Gathering
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 30 to 90 based on level 5.
Talisman of Soul Stealing
• Reduced cooldown from 2 seconds to 1 second.
• Removed 0.5 seconds after cast delay.
• Increased damage from 3500%Matk to 6750%Matk based on level 5.
• Increased SP consumption from 30 to 84 based on level 5.
Exorcism of Malicious Soul
• Reduced SP consumption from 120 to 110 based on level 5.
Talisman of Blue Dragon
• Increased SP consumption from 62 to 70 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 4500%/6750%(Blessing of the Four Directions)Matk to 7500%/8600%(Blessing of the Four Directions)Matk based on level 5.
Talisman of White Tiger
• Increased cooldown from 0.3 seconds to 0.4 seconds.
• Increased SP consumption from 78 to 92 based on level 5.
• Increased AP recovery rate from 1 to 2.
• Increased AoE from 13x13 to 15x15 based on level 5.
• Increased damage from 3500%/5000%(Blessing of the Four Directions)Matk to 5100%/7100%(Blessing of the Four Directions)Matk based on level 5.
Talisman of Red Phoenix
• Reduced SP consumption from 105 to 88 based on level 5.
• Increased AP recovery rate from 1 to 3.
• Increased damage from 4500%/6500%(Blessing of the Four Directions)Matk to 5500%/7700%(Blessing of the Four Directions)Matk based on level 5.
Talisman of Black Tortoise
• Reduced SP consumption from 115 to 92 based on level 5.
• Increased AP recovery rate from 1 to 3.
• Increased damage from 6500%/8750%(Blessing of the Four Directions)Matk to 9400%/11550%(Blessing of the Four Directions)Matk based on level 5.
Talisman of Four Bearing God
• Reduced SP consumption from 134 to 94 based on level 5.
• Increased AP recovery rate from 1 to 3.
• Increased damage from 1000%Matk to 1300%Matk per hit based on level 5.
Circle of Directions and Elementals
• Increased SP consumption from 150 to 200 based on level 5.
• Reduced AP consumption from 150 to 25.
• Added a cooldown of 5 seconds.
• Increased damage from 7500%Matk to 10500%Matk per hit based on level 5.
• Reduced duration from 300 seconds to 150 seconds at level 5.
Rising Sun
• Increased SP consumption from 25 to 60.
• Increased damage from 2500%Atk to 3500%Atk based on level 5.
Noon Blast
• Increased SP consumption from 40 to 65 based on level 5.
• Increased AP recovery rate from 2 to 3.
• Increased damage from 6000%Atk to 7850%Atk based on level 5.
Sunset Blast
• Increased SP consumption from 36 to 62 based on level 5.
• Increased AP recovery rate from 2 to 3.
• Increased damage from 2400%Atk to 2950%Atk based on level 5.
Rising Moon
• Increased SP consumption from 35 to 64.
• Increased damage from 2100%Atk to 2950%Atk based on level 5.
Midnight Kick
• Increased SP consumption from 52 to 68 based on level 5.
• Increased AP recovery rate from 2 to 3.
• Increased damage from 5500%/7500%(Midnight)Atk to 6600%/8800%(Midnight)Atk based on level 5.
Dawn Break
• Increased SP consumption from 46 to 64 based on level 5.
• Increased AP recovery rate from 2 to 3.
• Increased damage from 2300%/3300%(Moonset)Atk to 2400%/3400%(Moonset)Atk based on level 5.
Twinkling Galaxy
• Increased SP consumption from 30 to 84 based on level 5.
Star Burst
• Increased SP consumption from 57 to 62 based on level 5.
Star Cannon
• Increased SP consumption from 45 to 63 based on level 5.
All in the Sky
• Reduced cooldown from 60 seconds to 2 seconds.
• Removed after cast delay.
• Reduced SP consumption from 100 to 85.
• Reduced AP consumption from 100 to 35.
• Increased damage from 20000%Atk to 23000%Atk per hit based on level 10.
Self Study Tactics
• Increased bonus damage of Double Bowling Bash, Mega Sonic Blow and Spiral Pierce from 10% to 15% based on level 10.
• Increased bonus damage of Shield Chain Rush from 20% to 30% based on level 10.
Double Bowling Bash
• Reduced SP consumption from 72 to 65 based on level 10.
• Increased AP recovery rate from 2 to 3.
• Increased damage from 2100%Atk to 2650%Atk per hit based on level 10.
• Reduced knock-back distance from 3 cells to 2 cells.
• Increased area of effect from 7 x 7 cells to 9 x 9 cells.
Mega Sonic Blow
• Increased SP consumption from 45 to 60 based on level 10.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 2300%Atk to 5350%Atk based on level 10.
Shield Chain Rush
• Unified cast range to 7 cells regardless of skill level.
• Reduced SP consumption from 65 to 62 based on level 10.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 3400%Atk to 5100%Atk based on level 10.
• Increased area of effect from 7 x 7 cells to 9 x 9 cells.
Spiral Pierce Max
• Increased SP consumption from 47 to 55 based on level 10.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 3000%Atk to 4050%Atk based on level 10.
Meteor Storm Buster
• Increased SP consumption from 82 to 110 based on level 10.
• Fixed number of meteors dropping.
• Fixed visuals to match with damage.
• Increased damage from 3300%/1950%(explosion)Matk to 3500%/2050%(explosion)Matk per hit based on level 10.
Jupitel Thunderstorm
• Increased SP consumption from 68 to 120 based on level 10.
Jack Frost Nova
• Increased SP consumption from 85 to 95 based on level 10.
• Fixed Self Study Sorcery Scaling to increase wich Jack Frost Nova levels.
• Increased damage from 2200%(explosion)Matk to 5400%(explosion)Matk per hit based on level 10.
Hell's Drive
• Increased SP consumption from 70 to 98 based on level 10.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 6500%Matk to 8500%Matk based on level 10.
Ground Gravitation
• Increased SP consumption from 88 to 100 based on level 10.
• Increased damage from 3400%(gravitational field)Matk to 7800%(gravitational field)Matk per hit based on level 10.
Napalm Vulcan Strike
• Increased SP consumption from 58 to 75 based on level 10.
• Increased AP recovery rate from 1 to 2.
• Increased damage from 2750%Matk to 6850%Matk based on level 10.
• Increased area of effect from 5 x 5 cells to 7 x 7 cells.
Breaking Limit
• Reduced bonus damage of Mega Sonic Blow and Spiral Pierce Max from 100% to 70%.
Rule Break
• Reduced bonus damage of Napalm Vulcan Strike from 100% to 40%.
Chulho Sonic Claw
• Increased SP consumption from 42 to 54 based on level 7.
• Increased damage from 2800%/3150%(Commune With Chulho)Atk to 5650%/6450%(Commune With Chulho)Atk based on level 7.
• Increased factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).
Howling of Chulho
• Increased SP consumption from 62 to 68.
• Increased damage from 5750%/7250%(Commune With Chulho)Atk to 7950%/8750%(Commune With Chulho)Atk based on level 7.
• Increased factor weight of Mystical Creature skill level in skill formula from 30/50(Commune With Chulho) to 50/100(Commune With Chulho).
• The duration of the Hogogong effect has been increased from 10 seconds to 12 seconds.
Hogogong Strike
• Increased SP consumption from 68 to 72 based on level 7.
• Increased damage from 900%/1500%(Commune With Chulho)Atk to 1580%/2700%(Commune With Chulho)Atk per hit based on level 7.
• Reduced cooldown from 0.5 seconds to 0.35 seconds.
Marine Festival of Kisul
• Increased AP recovery rate from 2 to 4.
Sandy Festival of Kisul
• Increased AP recovery rate from 2 to 4.
Hyunrok Breeze
• Increased SP consumption from 92 to 94 based on level 7.
• Increased AP recovery rate from 3 to 4.
• Increased skill duration from 4 seconds to 4.5 seconds.
• Increased damage from 2250%/4000%(Commune With Hyunrok)Matk to 4800%/6300%(Commune With Hyunrok)Matk based on level 7.
Hyunrok Cannon
• Removed 0.5 seconds after cast delay.
• Increased SP consumption from 62 to 74 based on level 7.
• Increased damage from 3400%/4400%(Commune With Hyunrok)Matk to 7300%/8500%(Commune With Hyunrok)Matk based on level 7.