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Monster Update
- Every monster ingame has been checked and updated to official values if needed. This change can be any combination of the following changes:
• Updated stats (HP, Attack, Def etc)
• Updated Loot-Table / Drop Chances
• restored all original MVP loot
• wild MVPs (that were dropping Shadow Crates and Shadowdecon/Zelunium) will now drop one Shadow Crate at 100% chance and both Zelunium and Shadowdecon with a high chance additionally to a lower Zelunium/Shadowdecon drop chance
• All custom added/increased drops shall remain (some may now appear as additional loot)
• Updated monster AI aka behaviour (idling, attacking, chasing, target changing)
• Much more monsters now drop Shadowdecon/Zelunium Ores
• Some monsters may have their name and card name changed to the card illustration name
• Some equipment may drop pre-enchanted now
• Monsters in fields, dungeons, towns are now named as listed in the database. Monsters in quests, events, instances may still have altered names.
Instances/Dungeons/Quests
- Teleporting is now allowed in Amatsu Dungeon 1 and Kiel Dungeon 1
Items/Item handling
- adjusted Countermagic Crystal drop chances / monsters
NPC
- Enchanter (@go 50) can now enchant Thanatos Helmets-LT
Donation Shop
- July Costume Egg has been replaced with August Costume Egg
Skills
- fixed many Expanded Job Skills to cancel casting when being hit
- fixed Shadow Flash, Thundering Canon, Red Flame Canon, Huuma Shuriken - Construct damaging the player sometimes
- changed visuals for Blast Forge
- fixed Dragon Breath (Water) to ignore race, size, class, element bonus
- Dragon Breath (Water), Cart Cannon, Arm Cannon now properly tread hard def as soft def instead of simply ignoring it completely (this is in worst case a dmg reductiong of a few hundreds so not really noticible)
- fixed some Homunculus Skills not working while custom AI is active
Hotfixes (have been applied earlier)
- fixed Allmighty Spellbook costs and function