Title: Have all the mobs spawn all in at once instead of certain intervals
Description:
*Currently, the second half of OGH, you need to kill a certain amount of mobs for the next wave of mobs to spawn; then after another certain amount of mobs are killed, the mini-boss appears and you have to kill it to progress (spawn the next portal to progress)
I highly suggest that this be changed so that all the mobs that can spawn are spawned in immediately, then the mini-boss will appear after a certain amount of mobs are killed. This makes running OGH a lot smoother as right now you have to run around, kill, spawn next wave, run around, kill, spawn miniboss, progress. If the suggestion is implemented the steps to progress/farm the instance is shortened*
Why is this a good idea?
It makes running OGH smoother, and faster
What risks or downsides does it have?
Could have implications on the player market, but the benefits outweigh the possible risks as both veterans, especially newbies, benefit with the change.
Additional Info:
Refer to Fall of Glastheim on how progression of the instance is done. All mobs are spawned and kill a certain amount to proceed instead of waiting for next wave.