Title: Option to Hide the Pet Hunger Bar Specifically
Description:
Exactly how it sounds. Pets have a small bar beneath them indicating their current hunger. There's no (as far as I know) option to hide it specifically. Yet when you hide the entirety of the User Interface via F11, it does get hidden, so the option is there (probably).
Why is this a good idea?
It will probably make taking screenshots while having a pet active and most of your UI active a bit cleaner because this bar is placed above nearly every layer so it goes through map objects just like names.
What risks or downsides does it have?
Having another thing to bind, probably? Or another @command variant? I am fully aware of the @hidepet and @hidepet2 commands, but I wish to have my small pet in the field, but without the somewhat distracting pet hunger bar beneath it.
Additional Info:
Normal UI:

Pressing ALT+END to hide Player Bars:

Hiding the entire UI with F11:
