I really liked the idea of something more to encourage party play. That way IF you're solo player and want to do it solo for rewards/self satisfaction, then you're all set, not gonna lose anything from it (the rewards you already have won't be taken away from you), and if you're a party player, you will get that extra spice to make for it. I liked it a lot tbh, after some episodes, RO pretty much killed most of its "MMO" style.
I'm more of a solo player when it comes to Instances, aside from CT. I feel that we need to have more party play honestly. This suggestion made me a little excited coz that way you can bring ppl and not losing too much from soloing
(after all, whoever farm instances solo for zeny, will keep doing it, and will keep profiting from it, that's how RO works, party play systems can hardly "outfarm" a player that solo instances like 20+ times a day to a point that makes you feel "obligated to group". That's why I liked the idea so much. Whoever wants to Solo for Farm, keep doing it and keep $$$ from it, and who wants to form party and all, will have this Encouragement for recruiting, organizing how to function inside the instance/teaching ppl and the increased time, rather than just: @party - Create Instance - PewPewSolo.)
I'd say yes.