We'll be focusing on some internal changes / optimizations in the next weeks, so the next patches might be a little smaller ~
We felt that the client update is the most welcomed change, and although there are still some minor issues, we decided that it is ready.
Don't worry about your suggestions, we will work on them gradually.
Have fun ~
Events
- EXP Event: Fluffring spawn chance is doubled while EXP Event is active
Client
- Client has been updated
- Client now supports DirectX 9 - you have to select it in the in-game game settings:
We highly recommend for you to change this to DirectX 9! (make sure trilinear filtering is unchecked)
- Emoji UI (ALT+L) has been changed - grab the free new emoji pack
- new Equipment Stats UI within the equipment window
Known Issues:
- Flag Emoji shortcuts no longer working
- deletion timer in character selection screen broken (if it's blue, the hour passed)
- Equipment Stats can be misleading if the originally intended stats differ from the database:
• if this happens for normal equip it will have to be treated as bug
• Costumes that originally had stats might still display these in this UI
it seems we also broke the unequip all button
- search in storage is now case sensitive
Instances/Dungeons/Quests
- Old Glast Heim Challange Mode:
• fixed Corruption Root to scale with difficulty
• fixed Amdarais / Himmelmez to no longer lose boss protocoll
• 💡adjusted teleport mechanic to no longer be triggerable at start of fight
• 💡added a summoning animation after talking to Oscar in boss room
• at start of boss fight everyone will be teleported into the middle battle area
- Geffen Night Arena: fixed monsters to no longer lose boss protocoll
Items/Item handling
- fixed some costumes to no longer provide bonuses
- fixed some item descriptions
- 💡the item ID in the item description is now a link to the homepage database
NPC
- 💡Yufa will no longer exchange Roses of Choice if you don't have space left in your inventory
- An Item Icon will now be displayed in most places when an item link is displayed in NPC dialogs
- Special Fashion Shop: Category 8 added
- 💡Mrs. Fairy can now create Costume Camellia Hair Pin
- Ero:
• fixed Costume Rainbow Feather Ears missing in March Egg Shop
• added Glamorous shop
- 💡Temporal Tina: added Episode 14 Clear Ticket
- Sakura (Card Exchanger): added a note before exchanging cards that you might want to keep them for now
Note: We'll be adding another (official) system in the future that will require Cards to be consumed so you might want to leave Sakura alone for now ~ (same goes for EP 17 weapons)
Donation Shop
- added Glamorous Egg
- added Costume Mouse Hat Egg
- added Episode 14 Clear Ticket
Skills
- fixed Shield Shooting Shield-Refine factor to 4 (was 25)
- fixed Hawk Rush / Hawk Boomerang to increase 10% damage per level of Nature Friendly (was 0)
- fixed Acidified Zones (Fire/Water/Earth/Wind):
• base POW scaling is now 6 (was 5)
• POW scaling with Research Report buff is now 9 (was 7.5)
• formula with Potion Research Report buff vs Plant/Formless is now 600 x SkillLvl + POW x 13.5 (was 900 x SkillLvl + POW x 9)
- fixed Star Burst Sky Mastery factor from 3% to 5%
- fixed Noon Blast missing 100% base scaling
- fixed Spiral Pierce Max formula being 900% higher than intended on level 10
- fixed Dragon Breath (Water):
• fixed POW / P.ATK scaling when Dragonic Aura has been aquired (P.ATK scaling is now like for any other skill - this is a buff)
• fixed damage increase while Dragonic Aura buff is active to 10% per skill level of Aura (was 50% at all levels)
- fixed Deadly Poison debuff:
• def will be reduced to 0
• damage will be 10% of current HP per second
- fixed Blaze Status to damage 15% of current HP per 3 seconds
- fixed Deep Blind Status to reduce Flee / Perfect Dodge to 0
- fixed Gloomy Status to increase SP consumption by 200% and to drain 1% SP per 3 seconds
- fixed Rapid Cooling Status to reduce def/mdef by 50%
- fixed Concretion Status to reduce mdef to 0
- fixed Unlucky Status to reduce hit/flee to 0
- fixed Explosion Blaster to have 15 POW factor against targets affected by Oleum Sanctum
- fixed some skill descriptions
Other
- fixed Res/Mres Formula to (2000+Res)/(2000+5xRes). This will make res/mres slightly stronger up to 400 and slightly weaker up to the new limit of 667.
- 💡removed Guild Leader change cooldown
- next ring in Market has been unlocked
💡= community suggestion