myntsu While these are both about weight of items, the quiver suggestion got rejected for reasons of weight management, and I would consider the weight changes I mention here pretty different in context and not at all the same degree of weight management.
With arrows, weight management is a consistent part of your gameplay where you have to be cognizant of the amount of arrows you have as you play and farm. anyways, i was for infinite ammo in general heh so i wont really argue for or against that here
But I wouldn't consider this the same level of weight management when it's really just weight management between talking to storage and talking to vurewell to ultimately reduce the amount of times you have to talk to him.
That being said, I'm totally okay with making the npc transform your items directly from storage because i dont really care about the weight of the items and care more about cutting down the annoyance of the refine material exchange. However, the reason I went with cutting the weight down is because exchanging directly from storage seems like it would require significantly more development time than a change in weight