Title: Makes DK runes tradable or make a box for its material
Description:
It is like must have consumables for DK, like job 3 potions for SX and general potions for others. I can't see why it is trade locked because technically it is also job 3 items (idk if SX 4th job poisons are trade locked tho). If it is about crafting we already have some potion crafter build for other classes, that people have fair edge in making the cheapest of potions for others why can't the capability for this matter on DK also be commercialized?
Also the material market for this is kinda dead as far as I know because it is weights 1 so it is 8000 mats on the cart while the prices wouldn't be that good (its like 5k for dragon canine for example, better to sell other items on the precious weight slot = lost opportunity), so if its weight could be limitedly reduced e.g. 100 or 500 or 1000 items for a box version with weight 1 or something it wouldn't be bad right?
Why is this a good idea?
Fairness, and DK QoL option if you don't want to craft your own runes especially everything not lux rune. Time savers and the rune crafter service providers/mats farmers everybody wins.
What risks or downsides does it have?
Other jobs got jelly because the already great DcB DK gameplaywise got even comfier with this QoL i guess. Might or might not affect market price if people transmigrating into dk and dump their old jobs items and trying to get dk item? Idk the word risk here tbh
Additional Info:
Maybe if you want to keep lock, u can lock the lux runes because it is technically an overhaul from the old lux like circa 2015 and could be fair to say it is job 4 rune cuz of novelty factor and that also the gold is already on npc (of which already customized QoL)