Hey everyone 💬
I know the Tower of Trials can seem really overwhelming at first glance, even frustrating or impossible. And honestly? That was our first impression too.
Let me share a bit of our own journey with it:
🔹 First run ever:
We used up the entire 4-hour time limit and ended up failing on Floor 51 to a single Mistress 😅
We lacked proper melee DPS, and every melee-heavy floor slowed us down massively. It was tough.
🔹 Second run (after release):
We restructured our team, changed our approach, and things went better, for a while.
But about an hour in, our Biolo ran out of FCP pots 😅
After Floor 25, we had to start playing around gear break risks. We kept going, but eventually stopped on Floor 51 again. It just wasn’t worth pushing through in that state.
Why am I telling you this?
Because ToT is designed as a real endgame challenge.
If you’ve made it through HoL, you can beat this, but it will require preparation, coordination, and gear from previous content. That’s intentional.
I know not everyone will be able to clear it right away. That’s okay.
This is content meant to last, meant to push, and yes, meant to give our long-time players something meaningful to work on.
We always aim for balance between veterans and newcomers, between hardcore players and those with limited time.
I truly care about keeping this server fun, challenging, and rewarding for everyone.
But not every piece of content can be equally accessible on day one. And that’s part of what keeps progression satisfying.
With the right team, setup, supplies, and preparation, Floor 51 is absolutely doable in around 2 to 2.5 hours. (Even less if you are better than my group, and I bet there are players out there, who are able to beat us).
So don’t give up, keep improving, keep experimenting, and we’ll all climb it together over time.