Ngl, not a fan of the lof change, not because of the impact on the market but it's a mechanism that can be easily abused and exploited. Been with different RO private servers that implemented similar reward system and it never went well. Whether it's increase of leech-related drama on chat or banning players for how creative they can be just to cheat the system, at the end of all the chaos, the reward system was modified one way or another.
I also agree something needed to be done to reduce the difficulty for players to acquire hol gears, but would prefer implementing something along the lines of lowering the # of required craft mats, increase mat drop rates, or an npc/option to allow players to choose which dungeon boss to challenge. Basically anything other then this current system which rewards players for doing absolutely NOTHING (join a party > enter instance > wait at starting point > collect the reward), even CT parties requires more work/effort.
Anyways, just my $0.02