Instance Coin - Automatic Reward Distribution
Description:
Currently when completing instances on MuhRO you are required to pick up a quest from the daily instance quest board in the Main Office and then return to collect your reward. I believe this is potentially an unnecessary time sink in the server due to the fact that players are already warping to an instance and then speaking with NPC's to generate instances as well as entering/setting difficulty/collecting rewards/ and leaving each instance. I believe it would be a beneficial quality of life improvement to have the rewarding of instance coins be tied directly to Instance Exit or Reward NPCs to make it so that there is not a constant back and forth between Main Office and wherever you are farming or working on. Doing this would make it so that players no longer have to receive a quest or go and collect rewards and instead instance coins would be a normal reward for any instance completion.
Why is this a good idea?
I believe most players would enjoy this QOL improvement because it would save time between adding an additional step for collecting rewards. Just like most (ideal) save points in the server have a copy of the [Daily Hunts] Roxanne - this suggestion would offer the same benefit to players without having to implement the quest board NPC through multiple save points.
What risks or downsides does it have?
I don't forsee any negative balance or gameplay aspects here. It simply removes a 10 second chore that is repeated multiple times a day or more depending on what you are farming. Additionally, this change will offer the same level of functionality that has been currently implemented with Roxanne's distribution and as previously mentioned players are already interacting with multiple NPCs for each instance completion meaning that players are fully aware of why they were rewarded and how they obtained the reward.
Thank you.