MadMonkey
Whenever things are going right, it's called consistency, whenever it's going wrong, it's called stubbornness.
Or do you think it's ok that Bloody Branches are selling for 800k (today maybe 500 tomorrow), that the best weapon in the game can be crafted in 5-6 hours of gameplay only and that the exception for SPL one, the best item in the game e.g. Nebula is can be bought by playing 2-3 hours of farm in a mid-game map?
Any player with a DIM and a Nebula can farm the Value of a good MvP Card in 1 or 2 days, is that an ok progression for you?
For it's ok to consider that 10 to 20 hours is more a good time to reach end-game? Would you say 20 hours is a lot for a MMO (even a busy one) player?
It's not consistency, it's stubbornness.